Brushes
Brush tools are a more specific set of tools. They're meant to sculpt, shape and paint the world. You can bind a brush to almost any vanilla item, as long as you are holding it. For example, ;brush sphere log 5
Binds a sphere brush to the item you're holding.
You can unbind a brush from an item with ;brush none
.
Brush Listing
Sphere Brush
;brush sphere [-h] <pattern> <radius>
-h
makes the shape hollow.
Cylinder Brush
;brush cylinder [-h] <pattern> <radius> [height]
-h
makes it hollow.
Smooth Brush
;brush smooth [radius] [iterations] [mask]
iterations
will specify how much the terrain will get smoothed. mask
determines what is part of the terrain to be smoothed. This mask acts different from ;gmask
which determines what blocks are affected all together.
Brush Settings
A few things about a brush can be adjusted to better fit your situation.
Size
;size <size>
Range
;range <range>
Material
;material <pattern>
Mask
;mask [mask]
Trace Mask
;tracemask [mask]
Configuring the Brush without Commands
You can also set up brushes within the Kit's Config Menu. using the item will show another button that will let you create and edit each brush item as instructed by WorldEdit.